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__NOTOC__
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[https://www.emc23.com https://www.emc23.com/sites/default/files/images/header-1500x185.png]
[https://www.emc23.com https://www.emc23.com/sites/default/files/images/header-1500x185.png]
== The Topics ==
== The Topics ==
 
{{User:Techbot/Infobox mysubject
| prog1 = OBS
| data1 = OBS
| {{{prog2}}} = MDSP
}}
=== [[Audio]] ===
=== [[Audio]] ===
The building blocks of sound and music.
The building blocks of sound and music.
=== [[Coding]] ===  
=== [[Coding]] ===  
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical agenda and purity takes precedence over coding agenda. Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musicologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical agenda and purity takes precedence over coding agenda. Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musicologist.  
 
We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing, the ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.  
Oscillators, Filters, Fuzz. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing, the ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.  


Enter the [[Coding]] section
Enter the [[Coding]] section
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Enter the [[Performance]] section
Enter the [[Performance]] section
 
{{User:Techbot/Infobox network
}}
=== [[Composition]] ===
=== [[Composition]] ===
Music Theory, Sound Design, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the Circle of Fifths to Digital Orchestral arrangements, we cover anything that will improve the musical knowledge of you and your Artificial Intelligence assistant.
Music Theory, Sound Design, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the Circle of Fifths to Digital Orchestral arrangements, we cover anything that will improve the musical knowledge of you and your Artificial Intelligence assistant.
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Enter the [[Musicology]] section
Enter the [[Musicology]] section
[[Special:Mypage/Infobox mysubject]]
{{Techbot/Infobox mysubject}}
* [[OBS]]
* [[MSDP]]
* [[Max4Live]]
* [[Zwobots]]
* [[Livestream]]
* [[Javascript]] ([[Web Audio]])
* [[Pure Data]] or [[Max]]/Msp
* [[C++]] (Juice or VULT) [[VCVRack]] or [[VST]] audio plugin
* [[Python]] Machine Learning
* Hardware [[Bela]] or [[Arduino]]
* https://gizmodo.com/a-beginners-guide-to-the-synth-1736978695
* [[Build a synth in C++]]
* [[Build a synth in Chrome Browser]] Javascript
* [[Build a synth in VCVRack]]
* [[Build a synth in Reaktor]]
* [[Build a synth in Reaktor Blocks]]
* [[Build a synth in Pure Data]]
* [[Build a synth in Max For Live]]
== Network ==
* [http://wiki.emc23.com This Wiki]
* https://discord.gg/zFMuk4BkDe Discord]
* [https://www.meetup.com/Electronic-Music-Coding/ Electronic Music Coding Amsterdam]
* [http://www.emc23.com The Blog]
* [https://twitter.com/emc23dotcom/ Twitter Account]
* [https://github.com/EMC23 Github Account]
[[Bibliography]]

Revision as of 18:06, 21 February 2022

E=MC²³ Electronic Music Coders Amsterdam

header-1500x185.png

The Topics[edit]

Main Page
Projects

Audio[edit]

The building blocks of sound and music.

Coding[edit]

This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical agenda and purity takes precedence over coding agenda. Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musicologist. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing, the ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.

Enter the Coding section

Studio Technology[edit]

Software, Hardware, Studio design, With a DIY mentality we cover the project, bedroom and livestreaming studios and everything needed to run one.

Enter the Studio Technology section

Performance[edit]

Livestreaming, Concerts, Djing, Modular Synth, Performance Art. Latency? What should be pre-rendered? How many plugins can your machine handle in a live environment? How engaging is your stage presence? Maybe your work includes stage design and fashion items.

Enter the Performance section

Network
Internet Bibliography

Composition[edit]

Music Theory, Sound Design, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the Circle of Fifths to Digital Orchestral arrangements, we cover anything that will improve the musical knowledge of you and your Artificial Intelligence assistant.

Enter the Composition section

Musicology[edit]

The Past, Present, and Future of Music. What is music? What does it offer us? What can we offer it? We will attempt to draw on a less euro-centric approach, combining traditional historical musicology and anthropological musicology into one branch (the other being systemic musicology, music theory etc). We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers, and a potential blueprint for mentors, musicians and composers combating the destructive anti-creative force of modern capitalism.

Enter the Musicology section