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<strong>Electronic Music Coders Amsterdam</strong>
<strong>E=MC²³ Electronic Music Coders Amsterdam</strong>


https://www.emc23.com/sites/default/files/images/header-1500x185.png
[https://www.emc23.com https://www.emc23.com/sites/default/files/images/header-1500x185.png]
 
https://www.meetup.com/Electronic-Music-Coding


== The Group ==
== The Group ==


=== Network ===
=== Network ===
* [http://wiki.emc23.com This Wiki]
* https://discord.gg/zFMuk4BkDe Discord]
* [https://www.meetup.com/Electronic-Music-Coding/ Electronic Music Coding Amsterdam]
* [https://www.meetup.com/Electronic-Music-Coding/ Electronic Music Coding Amsterdam]
* [http://www.emc23.com The Blog]
* [http://www.emc23.com The Blog]
* [http://wiki.emc23.com This Wiki]
* [https://twitter.com/emc23dotcom/ Twitter Account]
* [https://twitter.com/emc23dotcom/ Twitter Account]
* [https://github.com/EMC23 Github Account]
* [https://github.com/EMC23 Github Account]
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== The Topics ==
== The Topics ==


=== [[Audio]] ===
The building blocks of sound and music.
=== [[Coding]] ===  
=== [[Coding]] ===  
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical perfection and purity takes precedndece over coding purity.  
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical perfection and purity takes precedndece over coding purity.  
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=== [[Livestream]] ===
=== [[Livestream]] ===
The Medium is the message. We fpocus mainly on music for livestreaming. In the future we will encompass club and live electronic/experimental bands. In our view livestreaming is an artform of our times.
The Medium is the message. We fpocus mainly on music for livestreaming. In the future we will encompass club and live electronic/experimental bands. In our view livestreaming is an artform of our times.
Enter the [[Livestream]] section
Enter the [[Livestream]] section


=== [[Studio Technology]] ===
=== [[Studio Technology]] ===
Software, Hardwrae, studio design, With a DIY mentality we cover the project, bedroom and livestremaing studios and everything needed to run one.
Software, Hardware, Studio design, With a DIY mentality we cover the project, bedroom and livestreaming studios and everything needed to run one.


Enter the [[Studio Technology]] section
Enter the [[Studio Technology]] section


=== [[Performance]] ===
=== [[Performance]] ===
Latency? Whatshould be prerendered? How many plugins can your machine handle in a live environment. How engaging is your stage presence. Maybe your workl incvludes stage design and fasion items.
Latency? What should be prerendered? How many plugins can your machine handle in a live environment. How engaging is your stage presence. Maybe your work includes stage design and fashion items.


Enter the [[Performance]] section
Enter the [[Performance]] section
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The art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio and musical instrument development.  
The art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio and musical instrument development.  
Sound design is a combination of three specialisations: sound recording, editing and mixing, commonly involves performing and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers.  
Sound design is a combination of three specialisations: sound recording, editing and mixing, commonly involves performing and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers.  


Enter the [[Sound Design]] section
Enter the [[Sound Design]] section


=== [[Deep Learning]] ===
=== [[Deep Learning]] ===
Using Adverserial Networks, Tendorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musiciologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.
Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musiciologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.


Enter the [[Deep Learning]] section
Enter the [[Deep Learning]] section


=== [[DSP]] ===
=== [[DSP]] ===
Oscillators, Filters, Fuzz. We go through t5h theory and the practical of modern difital signal processing tewchniques. From Audio signal processing. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.  
Oscillators, Filters, Fuzz. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.  
   
   
Enter the [[DSP]] section
Enter the [[DSP]] section


=== [[Musicology]] ===
=== [[Musicology]] ===
The Past Present and Futue of Music. What is music? What does it offer us? What can we offer it? We will ttempt to drawon a less eurocentric approach combining tradiitional historical musicoilogy and anthrolopolical muscicokllgy into oine branch the other being systemic musicology(music theory etc). We will investigate the subversive musicilogy of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers and a potential blueprint for mentors,musicians and composers combatting the destructive anti-creative force of modern capitalism
The Past Present and Futue of Music.  
What is music? What does it offer us? What can we offer it? We will attempt to draw on a less eurocentric approach, combining traditional historical musicoilogy and anthrolopolical muscicollogy into one branch (the other being systemic musicology - music theory etc).
We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers and a potential blueprint for mentors,musicians and composers combatting the destructive anti-creative force of modern capitalism.


Enter the [[Musicology]] section
Enter the [[Musicology]] section


== The Projects==  
== The Projects==  
=== Daily - Audio/Visual Streaming ===
=== Daily - Audio/Visual Streaming ===
[[OBS]] and [[MSDP]] and Ableton [[Max4Live]] Electronic Audio/visual [[Livestream]]
* [[OBS]]  
* [[MSDP]]
* [[Max4Live]]
* [[Zwobots]]
* [[Livestream]]


=== Daily - Evening Study Classes ===
=== Daily - Evening Study Classes ===
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* [[Python]] Machine Learning
* [[Python]] Machine Learning
* Hardware [[Bela]] or [[Arduino]] (Students choice)
* Hardware [[Bela]] or [[Arduino]] (Students choice)
* [[Livestreaming]]
* [[Livestream]]


=== Weekly - Friday Jamming Session ===
=== Weekly - Friday Jamming Session ===
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== The Workshops ==
== The Workshops ==
Connect a midi controller to the browser
Connect a midi controller to the browser


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* [[Build a synth in Pure Data]]
* [[Build a synth in Pure Data]]
* [[Build a synth in Max For Live]]
* [[Build a synth in Max For Live]]




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=== Cost ===
=== Cost ===


* Evening sessions : 300 Euro per Quarter
* Membership : X Euro per Quarter
* Cost is dependant on particpation (with reductions for mentors etc)
* Cost is reduced for volunteers
* Free for mentors

Revision as of 07:19, 23 September 2021

E=MC²³ Electronic Music Coders Amsterdam

header-1500x185.png

The Group[edit]

Network[edit]

Goals[edit]

Meet, Share Knowledge, Network.

The Topics[edit]

Audio[edit]

The building blocks of sound and music.

Coding[edit]

This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical perfection and purity takes precedndece over coding purity.

Enter the Coding section

Livestream[edit]

The Medium is the message. We fpocus mainly on music for livestreaming. In the future we will encompass club and live electronic/experimental bands. In our view livestreaming is an artform of our times.

Enter the Livestream section

Studio Technology[edit]

Software, Hardware, Studio design, With a DIY mentality we cover the project, bedroom and livestreaming studios and everything needed to run one.

Enter the Studio Technology section

Performance[edit]

Latency? What should be prerendered? How many plugins can your machine handle in a live environment. How engaging is your stage presence. Maybe your work includes stage design and fashion items.

Enter the Performance section

Composition[edit]

Music Theory, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the circle of fifths to Digital Orchestral arrangements we'll cover eanything that will improve the musical knowledge of you and your Artificial Intelligence assistant

Enter the Composition section

Sound Design[edit]

The art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio and musical instrument development. Sound design is a combination of three specialisations: sound recording, editing and mixing, commonly involves performing and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers.

Enter the Sound Design section

Deep Learning[edit]

Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musiciologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.

Enter the Deep Learning section

DSP[edit]

Oscillators, Filters, Fuzz. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.

Enter the DSP section

Musicology[edit]

The Past Present and Futue of Music. What is music? What does it offer us? What can we offer it? We will attempt to draw on a less eurocentric approach, combining traditional historical musicoilogy and anthrolopolical muscicollogy into one branch (the other being systemic musicology - music theory etc). We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers and a potential blueprint for mentors,musicians and composers combatting the destructive anti-creative force of modern capitalism.

Enter the Musicology section


The Projects[edit]

Daily - Audio/Visual Streaming[edit]

Daily - Evening Study Classes[edit]

Tues, Wed, Thurs 1 on 1 Audio Programming Workshops

Weekly - Friday Jamming Session[edit]

Ableton Link and/or midi sync up. Every genre investigated. Participants take turns in groups of varying size

Monthly - Open Session[edit]

Bandcamp Friday Livestream

The Workshops[edit]

Connect a midi controller to the browser

https://gizmodo.com/a-beginners-guide-to-the-synth-1736978695


The Place[edit]

the Satellite Of Love

Location[edit]

Panamalaan 6d

  • 1019 NE
  • Amsterdam
  • Netherlands
  • Europe
  • (or in Orbit)

Directions[edit]

  • Building with 2-8 on front.
  • Press 6 then press D then press the bell
  • Wait for the beep
  • Alcohol handwash is located at entrance.

Minimum Requirements[edit]

  • Laptop
  • Asio compliant soundcard
  • Midi Controller (will be supplied for first few sessions)
  • Bring headphones if you have them

Cost[edit]

  • Membership : X Euro per Quarter
  • Cost is reduced for volunteers
  • Free for mentors