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[https://www.emc23.com https://www.emc23.com/sites/default/files/images/header-1500x185.png]
[https://www.emc23.com https://www.emc23.com/sites/default/files/images/header-1500x185.png]
== The Group ==
=== Network ===
* [http://wiki.emc23.com This Wiki]
* https://discord.gg/zFMuk4BkDe Discord]
* [https://www.meetup.com/Electronic-Music-Coding/ Electronic Music Coding Amsterdam]
* [http://www.emc23.com The Blog]
* [https://twitter.com/emc23dotcom/ Twitter Account]
* [https://github.com/EMC23 Github Account]
=== Goals ===
Meet, Share Knowledge, Network.


== The Topics ==
== The Topics ==


=== [[Audio]] ===
=== [[Audio]] ===
The building blocks of sound and music.
The building blocks of sound and music.
=== [[Coding]] ===  
=== [[Coding]] ===  
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical agendaand purity takes precedence over coding agenda. Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musiciologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical agenda and purity takes precedence over coding agenda. Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musicologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.


Oscillators, Filters, Fuzz. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.  
Oscillators, Filters, Fuzz. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing, the ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.  


Enter the [[Coding]] section
Enter the [[Coding]] section
=== [[Livestream]] ===
The Medium is the message. We fpocus mainly on music for livestreaming. In the future we will encompass club and live electronic/experimental bands. In our view livestreaming is an artform of our times.
Enter the [[Livestream]] section


=== [[Studio Technology]] ===
=== [[Studio Technology]] ===
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=== [[Performance]] ===
=== [[Performance]] ===
Latency? What should be prerendered? How many plugins can your machine handle in a live environment. How engaging is your stage presence. Maybe your work includes stage design and fashion items.
Livestreaming, Concerts, Djing, Modular Synth, Performance Art. Latency? What should be pre-rendered? How many plugins can your machine handle in a live environment? How engaging is your stage presence? Maybe your work includes stage design and fashion items.


Enter the [[Performance]] section
Enter the [[Performance]] section


=== [[Composition]] ===
=== [[Composition]] ===
Music Theory,Sound Design, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the circle of fifths to Digital Orchestral arrangements we'll cover eanything that will improve the musical knowledge of you and your Artificial Intelligence assistant
Music Theory, Sound Design, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the Circle of Fifths to Digital Orchestral arrangements, we cover anything that will improve the musical knowledge of you and your Artificial Intelligence assistant.


Enter the [[Composition]] section
Enter the [[Composition]] section


=== [[Musicology]] ===
=== [[Musicology]] ===
The Past Present and Futue of Music.  
The Past, Present, and Future of Music.  
What is music? What does it offer us? What can we offer it? We will attempt to draw on a less eurocentric approach, combining traditional historical musicoilogy and anthrolopolical muscicollogy into one branch (the other being systemic musicology - music theory etc).
What is music? What does it offer us? What can we offer it? We will attempt to draw on a less euro-centric approach, combining traditional historical musicology and anthropological musicology into one branch (the other being systemic musicology, music theory etc).
We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers and a potential blueprint for mentors,musicians and composers combatting the destructive anti-creative force of modern capitalism.
We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers, and a potential blueprint for mentors, musicians and composers combating the destructive anti-creative force of modern capitalism.


Enter the [[Musicology]] section
Enter the [[Musicology]] section


== The Projects==  
== The Projects==  
=== Daily - Audio/Visual Streaming ===
* [[OBS]]  
* [[OBS]]  
* [[MSDP]]
* [[MSDP]]
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* [[Livestream]]
* [[Livestream]]
* [[Javascript]] ([[Web Audio]])
* [[Javascript]] ([[Web Audio]])
* [[Pure Data]] or [[Max]]/Msp (students choce)
* [[Pure Data]] or [[Max]]/Msp  
* [[C++]] (Juice or VULT) [[VCVRack]] or [[VST]] audio plugin
* [[C++]] (Juice or VULT) [[VCVRack]] or [[VST]] audio plugin
* [[Python]] Machine Learning
* [[Python]] Machine Learning
* Hardware [[Bela]] or [[Arduino]] (Students choice)
* Hardware [[Bela]] or [[Arduino]]  
* [[Livestream]]
* https://gizmodo.com/a-beginners-guide-to-the-synth-1736978695
 
=== Weekly - Friday Jamming Session ===
 
Ableton Link and/or midi sync up. Every genre investigated. Participants take turns in groups of varying size
 
=== Monthly - Open Session ===
Bandcamp Friday Livestream
 
== The Workshops ==
Connect a midi controller to the browser
 
https://gizmodo.com/a-beginners-guide-to-the-synth-1736978695
 
* [[Build a synth in C++]]
* [[Build a synth in C++]]
* [[Build a synth in Chrome Browser]] Javascript
* [[Build a synth in Chrome Browser]] Javascript
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* [[Build a synth in Max For Live]]
* [[Build a synth in Max For Live]]


==[[Bibliography]]==


==The Place ==
== Network ==
 
* [http://wiki.emc23.com This Wiki]
the Satellite Of Love
* https://discord.gg/zFMuk4BkDe Discord]
 
* [https://www.meetup.com/Electronic-Music-Coding/ Electronic Music Coding Amsterdam]
=== Location ===
* [http://www.emc23.com The Blog]
 
* [https://twitter.com/emc23dotcom/ Twitter Account]
Panamalaan 6d
* [https://github.com/EMC23 Github Account]
 
* 1019 NE
* Amsterdam
* Netherlands
*  Europe
*(or in Orbit)
 
=== Directions ===
 
* Building with 2-8 on front.
* Press 6 then press D then press the bell
* Wait for the beep
* Alcohol handwash is located at entrance.
 
=== Minimum Requirements ===
 
* Laptop
* [[Asio]] compliant soundcard
* [[Midi Controller]] (will be supplied for first few sessions)
* Bring headphones if you have them
 
=== Cost ===
 
* Membership : X Euro per Quarter
* Cost is reduced for volunteers
* Free for mentors

Revision as of 19:15, 14 January 2022

E=MC²³ Electronic Music Coders Amsterdam

header-1500x185.png

The Topics[edit]

Audio[edit]

The building blocks of sound and music.

Coding[edit]

This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical agenda and purity takes precedence over coding agenda. Using Adverserial Networks, Tensorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musicologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.

Oscillators, Filters, Fuzz. We go through the theory and the practical of modern digital signal processing techniques. From Audio signal processing, the ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.

Enter the Coding section

Studio Technology[edit]

Software, Hardware, Studio design, With a DIY mentality we cover the project, bedroom and livestreaming studios and everything needed to run one.

Enter the Studio Technology section

Performance[edit]

Livestreaming, Concerts, Djing, Modular Synth, Performance Art. Latency? What should be pre-rendered? How many plugins can your machine handle in a live environment? How engaging is your stage presence? Maybe your work includes stage design and fashion items.

Enter the Performance section

Composition[edit]

Music Theory, Sound Design, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the Circle of Fifths to Digital Orchestral arrangements, we cover anything that will improve the musical knowledge of you and your Artificial Intelligence assistant.

Enter the Composition section

Musicology[edit]

The Past, Present, and Future of Music. What is music? What does it offer us? What can we offer it? We will attempt to draw on a less euro-centric approach, combining traditional historical musicology and anthropological musicology into one branch (the other being systemic musicology, music theory etc). We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers, and a potential blueprint for mentors, musicians and composers combating the destructive anti-creative force of modern capitalism.

Enter the Musicology section

The Projects[edit]

Bibliography[edit]

Network[edit]