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== The Projects== | == The Projects== | ||
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=== Daily - Audio/Visual Streaming === | === Daily - Audio/Visual Streaming === | ||
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=== Monthly - Open Session === | === Monthly - Open Session === | ||
Bandcamp Friday Livestream | Bandcamp Friday Livestream | ||
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== The Workshops == | == The Workshops == |
Revision as of 21:00, 28 August 2021
Electronic Music Coders Amsterdam
https://www.meetup.com/Electronic-Music-Coding
The Group[edit]
Network[edit]
Goals[edit]
Meet, Share Knowledge, Network.
The Topics[edit]
Coding[edit]
This is a coding site for musicians. Whilst experimental and electronic music does not require coding skills this site is for those techno druids that wish to go that one level deeper. However code takes second place to music. Musical perfection and purity takes precedndece over coding purity.
Enter the Coding section
Livestream[edit]
The Medium is the message. We fpocus mainly on music for livestreaming. In the future we will encompass club and live electronic/experimental bands. In our view livestreaming is an artform of our times.
Enter the Livestream section
Studio Technology[edit]
Software, Hardwrae, studio design, With a DIY mentality we cover the project, bedroom and livestremaing studios and everything needed to run one.
Enter the Studio Technology section
Performance[edit]
Latency? Whatshould be prerendered? How many plugins can your machine handle in a live environment. How engaging is your stage presence. Maybe your workl incvludes stage design and fasion items.
Enter the Performance section
Composition[edit]
Music Theory, Generative Composition, Beats, Rhythm, Groove, Melody, Counterpoint, Arrangements, it's all here. From the circle of fifths to Digital Orchestral arrangements we'll cover eanything that will improve the musical knowledge of you and your Artificial Intelligence assistant
Enter the Composition section
Sound Design[edit]
The art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio and musical instrument development. Sound design is a combination of three specialisations: sound recording, editing and mixing, commonly involves performing and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers.
Enter the Sound Design section
Deep Learning[edit]
Using Adverserial Networks, Tendorflow, Keras and numerous other tools and techniques to assist the composer, musician, producer and musiciologist. As Deep Learning becomes more and more ubiquitous, it has seen tremendous success in handling audio. With deep learning, the traditional audio processing techniques are no longer needed, and we can rely on standard data preparation without requiring a lot of manual and custom generation of features.
Enter the Deep Learning section
DSP[edit]
Oscillators, Filters, Fuzz. We go through t5h theory and the practical of modern difital signal processing tewchniques. From Audio signal processing. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios.
Enter the DSP section
Musicology[edit]
The Past Present and Futue of Music. What is music? What does it offer us? What can we offer it? We will attempt to draw on a less eurocentric approach, combining traditional historical musicoilogy and anthrolopolical muscicollogy into one branch (the other being systemic musicology - music theory etc). We will investigate the subversive musicology of modern urban communities and sonic warfare, travel guides for soundscapers and music catchers and a potential blueprint for mentors,musicians and composers combatting the destructive anti-creative force of modern capitalism.
Enter the Musicology section
The Projects[edit]
Daily - Audio/Visual Streaming[edit]
Daily - Evening Study Classes[edit]
Tues, Wed, Thurs 1 on 1 Audio Programming Workshops
- Javascript (Web Audio)
- Pure Data or Max/Msp (students choce)
- C++ (Juice or VULT) VCVRack or VST audio plugin
- Python Machine Learning
- Hardware Bela or Arduino (Students choice)
- Livestream
Weekly - Friday Jamming Session[edit]
Ableton Link and/or midi sync up. Every genre investigated. Participants take turns in groups of varying size
Monthly - Open Session[edit]
Bandcamp Friday Livestream
The Workshops[edit]
Connect a midi controller to the browser
https://gizmodo.com/a-beginners-guide-to-the-synth-1736978695
- Build a synth in C++
- Build a synth in Chrome Browser Javascript
- Build a synth in VCVRack
- Build a synth in Reaktor
- Build a synth in Reaktor Blocks
- Build a synth in Pure Data
- Build a synth in Max For Live
The Place[edit]
the Satellite Of Love
Location[edit]
Panamalaan 6d
- 1019 NE
- Amsterdam
- Netherlands
- Europe
- (or in Orbit)
Directions[edit]
- Building with 2-8 on front.
- Press 6 then press D then press the bell
- Wait for the beep
- Alcohol handwash is located at entrance.
Minimum Requirements[edit]
- Laptop
- Asio compliant soundcard
- Midi Controller (will be supplied for first few sessions)
- Bring headphones if you have them
Cost[edit]
- Evening sessions : 300 Euro per Quarter
- Cost is dependant on particpation (with reductions for mentors etc)